Process Scheduling
In this game, you assume the role of a process scheduler for an operating system, where you decide how to assign computer processes to CPUs for processing within a given amount of time. This game aims to give a basic idea of how the operating system manages the different programs that are run by the user.
This is a prototype of an idea that I had regarding turning the fundamental concept of process scheduling in operating systems into a simple game. Hopefully I'll find the time to update this in the future to include more things, and make it more fun to play.
Note: This is a submission to the Finally Finish Something game jam (FFSjam) 2021.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | boxoforeos |
Genre | Simulation, Educational |
Made with | Unity |
Tags | 2D |
Comments
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Just tried it today as I had the idea to do a scheduling game (where you write and/or tune the scheduling strategy). Very well done :). It would be easier with more visual clues: colors for states, progression bar for the timers :) (especially something to know which progress will time-out).